2009年12月24日 星期四

Unity 3D簡易建模教學

  
拍攝者:葉根廷、陳榮祥 上傳者:許家明

2009年11月26日 星期四

Unity3D安裝教學

1.安裝程式版本介紹,請按Next進行下一步

2.安裝此程式相關條規 ,如果同意請按I Agree,如不同意請按Cancel結束此安裝

3.選擇程式相容性後,請按Next進行下一步
4.選擇安裝程式存放位置,請按Instal進行下一步
5.程式安裝中 ,請稍等


6.安裝完成 ,按Finish結束安裝程式

2009年11月17日 星期二

Unity3D中文教學

Source:http://www.jishuqi.cn/index.php?tag=Unity3D%E4%B8%AD%E6%96%87%E6%95%99%E7%A8%8B
Unity3D中文視頻教學第一節

↑陳榮祥

內容:介紹Unity3D的軟件界面以及第一個遊戲場景的構建和輸出
↑張富翔

Unity3D中文視頻教學第二節

↑葉根廷

↑莊閔勛

內容:本節主要講述Unity3D中地形的繪製,地形的貼圖,樹木與植物的種植,陽光光暈的實現等等
↑黃文杰

2009年11月10日 星期二

SDK






(Source: http://en.wikipedia.org/wiki/SDK 2009/10/25 )



SDK / (n.) / 軟體發展套件



解釋:SDK redirects here. For the videogame, see Super Donkey Kong.A software development kit (SDK or "devkit") is typically a set of development tools that allows a software engineer to create applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform.It may be something as simple as an application programming interface (API) in the form of some files to interface to a particular programming language or include sophisticated hardware to communicate with a certain embedded system. Common tools include debugging aids and other utilities often presented in an integrated development environment (IDE). SDKs also frequently include sample code and supporting technical notes or other supporting documentation to help clarify points from the primary reference material.



(Source: http://en.wikipedia.org/)



中文翻譯:“SDK(SDK)重定向這裡。對於視頻遊戲,看超級大金剛。 一個軟件開發工具包(SDK“devkit”)通常是一套開發工具,使軟件工程師創建應用程序的某些軟件程序包,軟件架構,硬件平台,計算機系統,遊戲機,操作系統,或類似的平台。 這可能是一些簡單的應用程序編程接口(API)的形式在一些文件,以便與特定的編程語言或包括先進的硬件進行通信具有一定的嵌入式系統。常見的調試工具,包括艾滋病和其他公用事業常常提出一個集成開發環境(IDE)。軟件開發工具包還經常包括示例代碼和支持技術說明或其他證明文件,以幫助澄清點的主要參考材料。(SourceGoogle翻譯)


QuickTime

(Sourcehttp://en.wikipedia.org/wiki/QuickTime 2009/10/26)

QuickTime /(n.) /【電腦】播放視訊檔案的一個Apple軟體程式



解釋:QuickTime is a multimedia framework developed by Apple Inc., capable of handling various formats of digital video, media clips, sound, text, animation, music, and interactive panoramic images. It is available for Mac OS classic (System 7 onwards), Mac OS X and Microsoft Windows operating systems. The latest version is QuickTime X (10.0) and is only available on Mac OS X v10.6.



(Source: http://en.wikipedia.org/)



中文翻譯QuickTime(QuickTime)是多媒體框架蘋果公司開發的,能夠處理各種格式的數字視頻,媒體剪輯,聲音,文本,動畫,音樂和互動全景圖像。它是適用於Mac OS經典(系統7起),Mac OS X和微軟Windows操作系統。最新版本是QuickTime ×10.0)和僅適用於Mac OS X v10.6(SourceGoogle翻譯)

Physics

(Source: http://en.wikipedia.org/wiki/Physics 2009/10/26)


Physics / (n.) /物理學



解釋:Physics (Greek: physis – φύσις meaning "nature") is a natural science; it is the study of matter and its motion through space time and all that derives from these, such as energy and force. More broadly, it is the general analysis of nature, conducted in order to understand how the world and universe behave.



(Source: http://en.wikipedia.org/)



中文翻譯: 物理學(Physics)(希臘語:physis - φύσις意思是自然)是一門自然科學,它是所有來自這些研究物質及其運動通過空間時間,如能源和力量。更廣泛地說,這是一般性質的分析,進行了以了解世界和宇宙的行為。(SourceGoogle翻譯)

particle system

(Source: http://en.wikipedia.org/wiki/particle%20system 2009/10/05)


particle system / (n.)/ 粒子系統



解釋:The term particle system refers to a computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to reproduce with conventional rendering techniques. Examples of such phenomena which are commonly replicated using particle systems include fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor tails, hair, fur, grass, or abstract visual effects like glowing trails, magic spells, etc.While in most cases particle systems are implemented in three dimensional graphics systems, two dimensional particle systems may also be used under some circumstances.



(Source: http://en.wikipedia.org/)



中文翻譯粒子系統(particle system)一詞指的是計算機圖形技術,模擬某些模糊的現象,這是否則很難再現了傳統的渲染技術。這種現象的例子是使用通常複製粒子系統,包括火災,爆炸,煙霧,流水,火花,落葉,雲,霧,雪,沙塵,流星尾,毛髮,草,或抽象的視覺效果,如發光的路徑,魔法特效 流出物處理元件等。雖然在大多數情況下實施的粒子系統的三維圖形系統,二維粒子系統,也可以在某些情況下使用。(SourceGoogle翻譯)

Photoshop

(Sourcehttp://en.wikipedia.org/wiki/Photoshop 2009/10/26)


Photoshop/(n.)/



解釋:Photoshop, or simply Photoshop, is a graphics editing program developed and published by Adobe Systems. It is the current market leader for commercial bitmap and image manipulation software, and is the flagship product of Adobe Systems.



(Source: http://en.wikipedia.org/)



中文翻譯Photoshop(Photoshop)或者完全Photoshop,是編輯節目的圖表開發與出版由Adobe Systems。它是商業位圖和圖像操作軟件的當前市場商情領頭者,並且是Adobe系統重要的產品。(SourceGoogle翻譯)

OpenAL

(Source: http://en.wikipedia.org/wiki/OpenAL 2009/10/26)


OpenAL / (n.) /



解釋: OpenAL (Open Audio Library) is a free software cross-platform audio API. It is designed for efficient rendering of multichannel three dimensional positional audio. Its API style and conventions deliberately resemble that of OpenGL



(Source: http://en.wikipedia.org/)



中文翻譯: OpenAL(OpenAL)Open Audio Library)是自由軟體界的跨平台音效API。它設計給多通道三維位置音效的特效表現。其 API 風格模仿自 OpenGL



(Source: http://zh.wikipedia.org/wiki/OpenAL)

object oriented

(Sourcehttp://en.wikipedia.org/wiki/


/(ph.)/物件導向程式設計


解釋:Object-oriented programming (OOP) is a programming paradigm that uses "objects" – data structures consisting of datafields and methods together with their interactions – to design applications and computer programs. Programming techniques may include features such as information hiding, data abstraction, encapsulation, modularity, polymorphism, and inheritance.


(Source: http://en.wikipedia.org/)


中文翻譯物件導向程式設計()英語Object-oriented programming,縮寫:OOP),指一種程式設計典範,同時也是一種程式開發的方法論。它將物件作為程式的基本單元,將程式和資料封裝其中,以提高軟體的重用性、靈活性和擴充套件性。(SourceGoogle翻譯)

OpenGL


(Sourcehttp://en.wikipedia.org/wiki/OpenGL 2009/09/30)



OpenGL/(n.)/開放式圖形庫



解釋:OpenGL (Open Graphics Library) is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL was developed by Silicon Graphics Inc. (SGI) in 1992 and is widely used in CAD, virtual reality, scientific visualization, information visualization, and flight simulation.



(Source: http://en.wikipedia.org/)



中文翻譯:OpenGL(OpenGL)的(開放式圖形庫)是一個標準的規範定義了一個跨語言,跨平台的API編寫應用程序產生的二維和三維計算機圖形。該接口包含超過250種不同的函數調用,可用於繪製複雜的三維場景,從簡單的原語。 OpenGL的是由Silicon Graphics公司(SGI)公司於1992年,並廣泛應用於計算機輔助設計,虛擬現實,科學可視化,信息可視化和模擬飛行。(SourceGoogle翻譯)

MorphOS

(Sourcehttp://en.wikipedia.org/wiki/MorphOS 2009/10/26)


MorphOS /(n.)/



解釋:MorphOS is a computer operating system (OS). It is a mixed proprietary and open source OS produced for the Pegasos PowerPC (PPC)-processor-based computer, most models of PPC-accelerator-equipped Amiga computers, and a series of Freescale development boards that use the Genesi Firmware, including the EFIKA and mobileGT. Since MorphOS 2.4 Apple, Inc. Mac Mini G4 is supported as well. The core, based on the Quark microkernel, is proprietary, although several libraries and other parts are open source, such as Ambient (the desktop interface).



(Source: http://en.wikipedia.org/)



中文翻譯:MorphOS(MorphOS) 是一台電腦操作系統(操作系統)。這是一個混合系統和開放源碼操作系統製作的 Pegasos PowerPC PPC)的processor-based電腦,大部分型號的PPC加速器裝備Amida電腦和一系列飛思卡爾開發板,使用Genesi Firmware,包括 EFIKA mobileGT。由於MorphOS 2.4 蘋果公司Mac Mini四國集團的支持。在核心的基礎上,Quark核心是專有的,雖然有幾個圖書館及其他地方都是source,例如Ambient (桌面接口)(SourceGoogle翻譯)

MilkShape 3D

(Source: http://en.wikipedia.org/wiki/MilkShape_3D2009/10/25)


MilkShape 3D / (n.)/ 一款三維繪圖建模軟體



解釋:MilkShape 3D (MS3D) is a Shareware low polygon 3D modelling program created by Mete Ciragan. It is used mainly by people compiling models for Half-Life, Blockland and other sandbox games. Milkshape 3D's repertoire of export capabilities has been extended considerably, due to the efforts of both its creator and the community around it, and it is now able to be used for most games today, so long as an exporter for the required format is available.



(Source: http://en.wikipedia.org/)



中文翻譯:MilkShape3D(MilkShape3D)MS3D)是一個共享低多邊形三維建模程序創建綿代徹拉安。它主要用於人們編制模型半條命,Blockland和其他沙箱遊戲。 Milkshape 3D的劇目的出口能力大大延長了,由於雙方的努力,其創建者和社區周圍,它現在可以用於今天的大多數遊戲,只要出口商為所需的格式提供。(SourceGoogle翻譯)

GPU

(Source: http://en.wikipedia.org/wiki/GPU 2009/10/25)


GPU / (n.) / 圖形處理器



解釋:A graphics processing unit or GPU (also occasionally called visual processing unit or VPU) is a specialized processor that offloads 3D graphics rendering from the microprocessor. It is used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics, and their highly parallel structure makes them more effective than general-purpose CPUs for a range of complex algorithms. In a personal computer, a GPU can be present on a video card, or it can be on the motherboard. More than 90% of new desktop and notebook computers have integrated GPUs, which are usually far less powerful than those on a dedicated video card.



(Source: http://en.wikipedia.org/)



中文翻譯:圖形重定向這裡。作其他用途,看到的GPU(GPU)(消歧義)。 一個圖形處理單元或圖形(有時也稱為視覺處理裝置或繪圖晶片)是一種專門的處理器,可以降低3D圖形渲染的微處理器。這是用在嵌入式系統,移動電話,個人電腦,工作站,以及遊戲機等。現代GPU是非常有效的操縱計算機圖形,其高度並行結構,使它們更有效地比通用CPU內有一系列的複雜的算法。在個人電腦,處理器可以在目前的視頻卡,也可以是在主板上。超過90%的新的台式機和筆記本電腦的集成圖形處理器,通常遠遠低於功能比在專用的視頻卡。(SourceGoogle翻譯)

Free software





(Source: http://en.wikipedia.org/wiki/Free_software 2009/10/26)





Free software / (n.) /自由軟體



解釋: Free software, software libre or libre software is software that can be used, studied, and modified without restriction, and which can be copied and redistributed in modified or unmodified form either without restriction, or with minimal restrictions only to ensure that further recipients can also do these things and that manufacturers of consumer-facing hardware allow user modifications to their hardware.



(Source: http://en.wikipedia.org/)



中文翻譯: 自由軟體(Free software) 自由軟體或自由軟體是硬體的的軟體,可以使用、 學習,和修改不受限制,和可以複製和分發,修改或未修改的格式不受限制,或僅以確保進一步的收件人,還可以做這些事情,並面向消費製造商允許使用者對其硬體所做的修改的最小限制。



(SourceGoogle翻譯)

Editor

(Source: http://en.wikipedia.org/wiki/Editor 2009/10/13)



Editor /(n.)/編輯器


解釋:Editing is the process of selecting and preparing language, images, sound, video, or film through processes of correction, condensation, organization, and other modifications in various media. A person who edits is called an editor. In a sense, the editing process originates with the idea for the work itself and continues in the relationship between the author and the editor. Editing is, therefore, also a practice that includes creative skills, human relations, and a precise set of methods Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.


(Source: http://en.wikipedia.org/)



中文翻譯:編輯是過程甄選和編寫語言,圖像,聲音,視頻或影片的過程中通過調整,縮合,組織和其他變更的在各種媒體上。編輯的人被稱為一個編輯器(Editor)。從某種意義上說,在編輯過程來源於對工作本身的想法並繼續作者和編輯之間的關係。編輯器因此也是一個實踐,包括創造能力,有人性的敘述,以及精確的設定模型方法,可以自動或手動創建。手動建模準備幾何圖案的資料給三維計算機是類似造型藝術那樣的雕塑的座標算法。(SourceGoogle翻譯)

DirectX

(Sourcehttp://en.wikipedia.org/wiki/DirectX 2009/09/30)

DirectX/(n.)/


解釋:Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as shorthand term for all of these APIs (the X standing in for the particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), superseding the Direct branding just as these newer APIs supersede DirectX predecessors such as DirectInput and DirectSound.


(Source: http://en.wikipedia.org/)


中文翻譯:微軟DirectX(DirectX)是一家集的應用程序編程接口(API)處理與多媒體任務,尤其是遊戲和視頻節目,在微軟的平台。最初,這些API的名字都開始直接,例如是Direct3DDirectDraw的,DirectMusicDirectPlay的,DirectSound的,等等。 DirectX這個名字被創造出來的代名詞,為所有這些API(常設的X為特定的API名稱),並很快成為該名稱的集合。當微軟後來著手開發一台遊戲機,用的X為基礎的Xbox的名稱,表明控制台是基於DirectX技術。最初的X結轉已在設計的API命名為XboxX Input和跨平台的音樂創作工具(XACT的),取代了直接的品牌一樣,這些新的API取代DirectX的幾位前任,例如DirectInput的和DirectSound(SourceGoogle翻譯)

CineFX



(Sourcehttp://en.wikipedia.org/wiki/CineFX 2009/10/26 )


CineFX/(n.)/



解釋:Jahshaka aims to become a cross-platform, open source, free, video editing, effects, and compositing suite. It is currently in alpha stage, supporting realtime effects rendering, but lacking useful implementations of many features such as the non-linear editing system. It is written using Trolltech's Qt, but its user interface is written using an OpenGL library to create GUIs.Since it uses OpenGL and OpenML, it could be ported to many different platforms that have the necessary computing power.Jahshaka is released under the GNU General Public License.As of February 2009, Jahshaka seems to have been rebranded as CineFX.



(Source: http://en.wikipedia.org/)



中文翻譯Jahshaka目標是成為一個跨平台,開源,免費,視頻編輯,效果和合成套件。它目前處於alpha階段,支持實時特技渲染,但缺乏有效的實現許多功能,如非線性編輯系統。這篇文章是採用奇趣科技的Qt,但它的用戶界面書,用一個OpenGL庫來創建圖形用戶界面。 由於它使用OpenGLOpenML,可以移植到許多不同的平台,有必要的計算能力。 Jahshaka發布根據GNU通用公共許可證。 截至20092月,Jahshaka似乎已改名為CineFX(CineFX)(SourceGoogle翻譯)

Computer animation

(Source:http://en.wikipedia.org/wiki/Computer_animation 2009/10/26)

Computer animation/(n.)/電腦動畫



解釋:Computer animation (or CGI animation) is the art of creating moving images with the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs. Sometimes the target of the animation is the computer itself, but sometimes the target is another medium, such as film. It is also referred to as CGI (computer-generated imagery or computer-generated imaging)



(Source: http://en.wikipedia.org/)



中文翻譯電腦動畫(Computer Animation),又稱電腦繪圖技術,是通過使用電腦製作動畫的藝術。它是電腦圖形學動畫的子領域。它越來越多的藉助於三維電腦圖形學,雖然二維電腦圖形學仍然被廣泛使用著。有時動畫最後使用的地方就是電腦本身,有時候則是另外的媒體,譬如電影(SourceGoogle翻譯)

Crystal Space

(Sourcehttp://en.wikipedia.org/wiki/Crystal_Space 2009/10/14)



Crystal Space/(n.)/


解釋:Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. It is very portable and runs on Microsoft Windows, GNU/Linux, UNIX, and Mac OS X. It is also free software, licensed under GNU Lesser General Public License, and was SourceForge.net's Project of the Month for February 2003. It can optionally use OpenGL (on all platforms), SDL (all SDL platforms), X11 (Unix or GNU/Linux) and SVGALib (GNU/Linux). It can also optionally use assembler routines using NASM and MMX


(Source: http://en.wikipedia.org/)

中文翻譯Crystal Space(Crystal Space)3D構架,用C++語言編寫。開發者包括Jorrit Tyberghein。首個公開版本發佈於1997826通常用於電子遊戲目的。是使用GNU Lesser General Public License協議的自由軟體,作為 SourceForge.net月度項目 20032可用OpenGL(全平台), SDL(全SDL平台), X11UnixGNU/Linux)或SVGALib (GNU/Linux)(Sourcehttp://zh.wikipedia.org/zh-tw/Crystal_Space)

bump mapping

(Source: http://en.wikipedia.org/wiki/Bump_mapping 2009/10/26)


bump mapping / (n.) /凹凸貼圖



解釋:Bump mapping is a computer graphics technique where at each pixel, a perturbation to the surface normal of the object being rendered is looked up in a texture map and applied before the illumination calculation is done (see, for instance, Phong shading). The result is a richer, more detailed surface representation that more closely resembles the details inherent in the natural world.



(Source: http://en.wikipedia.org/)



中文翻譯: 凹凸貼圖(bump mapping),又稱為皺面貼圖,是一項電腦圖形學技術,在這項技術中每個待渲染的像素在計算照明之前都要加上一個從高度圖中找到的擾動。這樣得到的結果表面表現更加豐富、細緻,更加接近物體在自然界本身的模樣。



(Source:http://zh.wikipedia.org/zh-tw/%E5%87%B9%E5%87%B8%E8%B4%B4%E5%9B%BE)

Auto CAD

(Source: http://en.wikipedia.org/wiki/AutoCAD 2009/10/26)


AutoCAD/(n.)/



解釋:AutoCAD is a CAD (Computer Aided Design or Computer Aided Drafting) software application for 2D and 3D design and drafting, developed and sold by Autodesk, Inc. Initially released in late 1982, AutoCAD was one of the first CAD programs to run on personal computers, and notably the IBM PC. Most CAD software at the time ran on graphics terminals connected to mainframe computers or mini-computers.



(Source: http://en.wikipedia.org/)

中文翻譯:AutoCAD(AutoCAD)民航處(電腦輔助設計,電腦輔助繪圖)應用軟體是為了2D3D設計,由Technical drawing開發,銷售由Autodesk公司最初公佈的1982年底,AutoCAD的是首批CAD軟件上運行個人電腦,特別的是IBMPC。大部分CAD軟件在運行時的圖形終端會連接到桌上型電腦或筆記型電腦。(SourceGoogle翻譯)