2009年11月10日 星期二

Crystal Space

(Source:http://en.wikipedia.org/wiki/Crystal_Space 2009/10/14)



Crystal Space/(n.)/


解釋:Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. It is very portable and runs on Microsoft Windows, GNU/Linux, UNIX, and Mac OS X. It is also free software, licensed under GNU Lesser General Public License, and was SourceForge.net's Project of the Month for February 2003. It can optionally use OpenGL (on all platforms), SDL (all SDL platforms), X11 (Unix or GNU/Linux) and SVGALib (GNU/Linux). It can also optionally use assembler routines using NASM and MMX


(Source: http://en.wikipedia.org/)

中文翻譯:Crystal Space(Crystal Space)是3D構架,用C++語言編寫。開發者包括Jorrit Tyberghein。首個公開版本發佈於1997年8月26日通常用於電子遊戲目的。是使用GNU Lesser General Public License協議的自由軟體,作為 SourceForge.net月度項目 2003年2月可用OpenGL(全平台), SDL(全SDL平台), X11(Unix和GNU/Linux)或SVGALib (GNU/Linux)。(Source:http://zh.wikipedia.org/zh-tw/Crystal_Space)

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