2009年10月13日 星期二

Lightmaps


Source:http://unity3d.com/unity/features/shadow-and-light


Unity supports baked vertex lights and lightmaps, which are used to stunning effect in modern games. You bake light intensity into your 3D models, and this gets used as a base on which in-game lights work

Unity維持烤燈頂點和光線映射(lightmaps) ,效果的驚人是用以在現代遊戲。你光強度烤到您的3D模型(3D models),這被使用作為一個基礎,在遊戲中燈光的工作。

沒有留言:

張貼留言