2009年10月23日 星期五

About Down



Down /K:[]/ (ad.) 向下;在南方(Source: 奇摩字典)

範例:Down may refer to:Relative direction, where down is the direction towards the centre of gravity of a celestial object. (Source:http://en.wikipedia.org/wiki/Down)

中文翻譯: 向下可以指:相對方向,在向下的方向是對重心的天體。

About Compress

Source:http://unity3d.com/unity/features/asset-importing


Compress/音標/ (v.) 壓縮, (Source: 奇摩字典)

範例: compress is a UNIX compression program based on the LZC compression method, which is an LZW implementation using variable size pointers as in LZ78.(Source: http://en.wikipedia.org/wiki/Compress).


中文翻譯: 壓縮是一個基於UNIX的壓縮程序的LZC壓縮方法,這是LZW壓縮執行使用可變大小的指針在LZ78。

About BE

Source:http://unity3d.com/unity/features/asset-importing





BE /KK:[]/ v.aux. (助動詞 verb auxiliary) 正在...,在..., (Source: 奇摩字典)


範例:The verb to be (see Indo-European copula) (Source: http://en.wikipedia.org/wiki/Be).



中文翻譯:動詞為(見印歐語係詞)

About Asset

Source:http://unity3d.com/unity/features/asset-importing


Asset /KK:[]/ (n.) 資產, (Source: 奇摩字典)




範例:This article is about the business definition. For other uses, see Asset (disambiguation).
In business and accounting, assets are economic resources owned by business or company. Anything tangible or intangible that one possesses, usually considered as applicable to the payment of one's debts is considered an asset. Simplistically stated, assets are things of value that can be readily converted into cash (although cash itself is also considered an asset).[1] The balance sheet of a firm records the monetary[2] value of the assets owned by the firm. It is money and other valuables belonging to an individual or business. [3] Two major asset classes are tangible assets and intangible assets. Tangible assets contain various subclasses, including current assets and fixed assets.[4] Current assets include inventory, while fixed assets include such items as buildings and equipment.[5] Intangible assets are nonphysical resources and rights that have a value to the firm because they give the firm some kind of advantage in the market place. Examples of intangible assets are goodwill, copyrights, trademarks, patents and computer programs,[5] and financial assets, including such items as accounts receivable, bonds and stocks.(Source: http://en.wikipedia.org/wiki/Asset).






中文翻譯:本文是關於企業的定義。作其他用途,資產(消歧義)。 務和會計,資產的經濟資源擁有企業或公司。任何有形或無形的,一個人的擁有,通常被認為是適用於支付一個人的債務被認為是資產。簡單地說,資產價值的東西,可以很容易地轉換成現金(現金本身雖然也被視為一項資產)。記錄貨幣的資產負債表公司,公司所擁有的價值資產。這是金錢和其他貴重物品屬於個人或企業。兩個主要的資產分別有形資產和無形資產。有形資產包括各子類,包括流動資產和固定資產。當前資產包括庫存,而固定資產等項目,包括建築和設備。無形資產非物理資源和權利,有對公司的價值,因為他們在市場上給公司一些優勢。例子無形資產商譽,版權,商標,專利和計算機程序,金融資產,包括等項目的應收賬款,債券和股票。

2009年10月14日 星期三

About Crystal Space




Crystal Space is programmed in object oriented C++. It is very modularly built with a number of more or less independent plugins. The client programs use the plugins, like the OpenGL 3D renderer, by registering them via Crystal Space's Shared Class Facility (SCF).


Crystal Space使用物件導向程序設計C++編寫。模塊化程度高,可生成多個或少個的獨立外掛程式。客戶端程序通過Crystal Space的Shared Class Facility (SCF)使用外掛程式,例如OpenGL 3D渲染器

About DarkPlaces


source:http://en.wikipedia.org/wiki/DarkPlaces

DarkPlaces is a gameplay modification and a source port engine based on the computer game Quake. It adds enhanced network code, with asynchronous delta compression inspired by Tribes networking,[citation needed] a built in server browser,real-time lighting, and bump mapping,makes use of the OpenGL Shading Language and supports
DarkPlaces 是自由軟體改版雷神之錘引擎。添加改進的網路代碼,非同步三角傳輸的設計取自Tribes聯網功能:一個內置的伺服器瀏覽器,實時光源和凸凹紋理映射利用新版本OpenGL並支持Ogg Vorbis

2009年10月13日 星期二

Windows Editor Support

Source:http://unity3d.com/unity/whats-new/unity-2.5

Unity 2.5 adds full support for Windows Vista and XP, with 100% feature parity and interoperability with Mac OS X. The Unity Editor has been rebuilt to look, feel, and function identically on both operating systems, each running the same underlying engine. The best part? Unity on either platform can build games for either platform -- cross-platform in the truest sense.

Unity2.5增加了完全支持Windows VistaXP,100%的功能平等和互操作性與Mac OS X的Unity編輯器(Editor)已經重建的外觀,手感和功能相同的兩種操作系統,每一個運行相同的底層引擎。最好的部分?統一平台上可以建立任何遊戲的任一平台-跨平台的真正意義。