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2009年11月10日 星期二

SDK






(Source: http://en.wikipedia.org/wiki/SDK 2009/10/25 )



SDK / (n.) / 軟體發展套件



解釋:SDK redirects here. For the videogame, see Super Donkey Kong.A software development kit (SDK or "devkit") is typically a set of development tools that allows a software engineer to create applications for a certain software package, software framework, hardware platform, computer system, video game console, operating system, or similar platform.It may be something as simple as an application programming interface (API) in the form of some files to interface to a particular programming language or include sophisticated hardware to communicate with a certain embedded system. Common tools include debugging aids and other utilities often presented in an integrated development environment (IDE). SDKs also frequently include sample code and supporting technical notes or other supporting documentation to help clarify points from the primary reference material.



(Source: http://en.wikipedia.org/)



中文翻譯:“SDK(SDK)重定向這裡。對於視頻遊戲,看超級大金剛。 一個軟件開發工具包(SDK“devkit”)通常是一套開發工具,使軟件工程師創建應用程序的某些軟件程序包,軟件架構,硬件平台,計算機系統,遊戲機,操作系統,或類似的平台。 這可能是一些簡單的應用程序編程接口(API)的形式在一些文件,以便與特定的編程語言或包括先進的硬件進行通信具有一定的嵌入式系統。常見的調試工具,包括艾滋病和其他公用事業常常提出一個集成開發環境(IDE)。軟件開發工具包還經常包括示例代碼和支持技術說明或其他證明文件,以幫助澄清點的主要參考材料。(SourceGoogle翻譯)


MilkShape 3D

(Source: http://en.wikipedia.org/wiki/MilkShape_3D2009/10/25)


MilkShape 3D / (n.)/ 一款三維繪圖建模軟體



解釋:MilkShape 3D (MS3D) is a Shareware low polygon 3D modelling program created by Mete Ciragan. It is used mainly by people compiling models for Half-Life, Blockland and other sandbox games. Milkshape 3D's repertoire of export capabilities has been extended considerably, due to the efforts of both its creator and the community around it, and it is now able to be used for most games today, so long as an exporter for the required format is available.



(Source: http://en.wikipedia.org/)



中文翻譯:MilkShape3D(MilkShape3D)MS3D)是一個共享低多邊形三維建模程序創建綿代徹拉安。它主要用於人們編制模型半條命,Blockland和其他沙箱遊戲。 Milkshape 3D的劇目的出口能力大大延長了,由於雙方的努力,其創建者和社區周圍,它現在可以用於今天的大多數遊戲,只要出口商為所需的格式提供。(SourceGoogle翻譯)

GPU

(Source: http://en.wikipedia.org/wiki/GPU 2009/10/25)


GPU / (n.) / 圖形處理器



解釋:A graphics processing unit or GPU (also occasionally called visual processing unit or VPU) is a specialized processor that offloads 3D graphics rendering from the microprocessor. It is used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics, and their highly parallel structure makes them more effective than general-purpose CPUs for a range of complex algorithms. In a personal computer, a GPU can be present on a video card, or it can be on the motherboard. More than 90% of new desktop and notebook computers have integrated GPUs, which are usually far less powerful than those on a dedicated video card.



(Source: http://en.wikipedia.org/)



中文翻譯:圖形重定向這裡。作其他用途,看到的GPU(GPU)(消歧義)。 一個圖形處理單元或圖形(有時也稱為視覺處理裝置或繪圖晶片)是一種專門的處理器,可以降低3D圖形渲染的微處理器。這是用在嵌入式系統,移動電話,個人電腦,工作站,以及遊戲機等。現代GPU是非常有效的操縱計算機圖形,其高度並行結構,使它們更有效地比通用CPU內有一系列的複雜的算法。在個人電腦,處理器可以在目前的視頻卡,也可以是在主板上。超過90%的新的台式機和筆記本電腦的集成圖形處理器,通常遠遠低於功能比在專用的視頻卡。(SourceGoogle翻譯)

2009年10月25日 星期日

SDK





The Source SDK is available free of charge via Steam with purchase of a Source-based game, such as Half-Life 2 or Team Fortress 2. Learn more about building Source-powered mods at



源SDK是免費提供購買時通過蒸汽的源為基礎的遊戲,如半條命2或團隊要塞2。了解更多關於建設源動力器官功能障礙綜合徵的

GPU





GPU computing is the use of a GPU (graphics processing unit) to do general purpose scientific and engineering computing. The model for GPU computing is to use a CPU and GPU together in a heterogeneous computing model. The sequential part of the application runs on the CPU and the computationally-intensive part runs on the GPU. From the user’s perspective, the application just runs faster because it is using the high-performance of the GPU to boost performance.


GPU計算是使用一種GPU(圖形處理單元)做一般用途的科學和工程計算。該模型用於GPU計算是使用CPU和GPU共同在一個異構的計算模型。在連續的一部分應用程序運行在CPU和計算密集的一部分,在GPU上運行。從用戶的角度來看,應用程序只運行更快,因為它使用的是高性能的GPU來提高性能。

Milkshape3D


http://www.espresso3d.com/screenshots.php



Debugging screenshots of skeletal animation that will be available in v0.5 . The model as well as skeleton was created using the Milkshape3D export plugin that will also be available in the next release.



調試的骨骼動畫畫面將可在v0.5。該模型以及骨骼創建使用Milkshape3D出口插件,也可將在下一個版本中。

IRC

http://unity3d.com/support/community


Unity Chat
Some of our users created an IRC channel focused on Unity support and other Unity related discussion. Point your favorite IRC client to irc.freenode.net and join #unity3d to chat in real time.

統一聊天我們的一些用戶創建一個IRC頻道,集中在團結統一的支持和其他相關的討論。

2009年10月13日 星期二

GarageBand





All Formats Supported
Made it with GarageBand? Recorded it from a band-scanner? Got it in AIFF, WAV, or AAC formats? Drop in any audio format that Apple QuickTime understands. Like the rest of Unity's asset pipeline, it just works.


所有格式的支持 使得用GarageBand?記錄從一個樂隊,掃描儀?明白了以AIFF,WAV或AAC格式的?下降的任何音頻格式,蘋果QuickTime的理解。像其他人一樣團結的資產管道,它只是工作。