2009年11月10日 星期二

particle system

(Source: http://en.wikipedia.org/wiki/particle%20system 2009/10/05)


particle system / (n.)/ 粒子系統



解釋:The term particle system refers to a computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to reproduce with conventional rendering techniques. Examples of such phenomena which are commonly replicated using particle systems include fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor tails, hair, fur, grass, or abstract visual effects like glowing trails, magic spells, etc.While in most cases particle systems are implemented in three dimensional graphics systems, two dimensional particle systems may also be used under some circumstances.



(Source: http://en.wikipedia.org/)



中文翻譯粒子系統(particle system)一詞指的是計算機圖形技術,模擬某些模糊的現象,這是否則很難再現了傳統的渲染技術。這種現象的例子是使用通常複製粒子系統,包括火災,爆炸,煙霧,流水,火花,落葉,雲,霧,雪,沙塵,流星尾,毛髮,草,或抽象的視覺效果,如發光的路徑,魔法特效 流出物處理元件等。雖然在大多數情況下實施的粒子系統的三維圖形系統,二維粒子系統,也可以在某些情況下使用。(SourceGoogle翻譯)

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