DirectX/(n.)/
解釋:Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as shorthand term for all of these APIs (the X standing in for the particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), superseding the Direct branding just as these newer APIs supersede DirectX predecessors such as DirectInput and DirectSound.
(Source: http://en.wikipedia.org/)
中文翻譯:微軟DirectX(DirectX)是一家集的應用程序編程接口(API)處理與多媒體任務,尤其是遊戲和視頻節目,在微軟的平台。最初,這些API的名字都開始直接,例如是Direct3D,DirectDraw的,DirectMusic的DirectPlay的,DirectSound的,等等。 DirectX這個名字被創造出來的代名詞,為所有這些API(常設的X為特定的API名稱),並很快成為該名稱的集合。當微軟後來著手開發一台遊戲機,用的X為基礎的Xbox的名稱,表明控制台是基於DirectX技術。最初的X結轉已在設計的API命名為Xbox如X Input和跨平台的音樂創作工具(XACT的),取代了直接的品牌一樣,這些新的API取代DirectX的幾位前任,例如DirectInput的和DirectSound。(Source:Google翻譯)
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